“I look forward to a world where digital and live, global and local, will cease to be binary
opposites and instead, through great storytelling, be partners in advancing our humanity.”

Evan Yionoulis

Obie Award-winning theatre director
"I'm excited for a future where the relationships between artist/audience and professor/pupil blur and enable ongoing states of inspiring and being inspired."�

Brent Bushnell

CEO, Two Bit Circus
“The future is overrated. Now is the time to make a difference.”

Sakchin Bessette

Bridgestone Superbowl XLVI Halftime Show featuring Madonna.
“The future is about losing our compartments. Story is already breaking out of the box and crossing genres.
My vision of the future is story and song, picture and word, the live performer and the digital backdrops.”

Bob Bonniol

“If you go where it's at, by the time you get there it will be gone. So go where it's not
and keep your head open to new possibilities.”

Christopher Janney

“We've created "intelligent" lighting. I foresee "intuitive" lighting that can tap into emotions and react instantly on a stage.
Envision "biorhythmic" light that creates healthy light frequencies in different environments - like outer space!!!“

Anne Militello

“The instant you envision the future, it becomes the present. A paradox worthy of Escher or Steven Wright.”

Marshall Brickman

Oscar winning writer; Annie Hall
“Envision invisible technology enabling instant complex human movement scenes
with people off the street; a sort of minuet of now, helping us leapfrog our in-person inhibitions.
Let's humanize the machine instead of mechanize the people.”

Patrice Regnier

founder ARTeam
“The future? An age of wonder & wisdom, connection & curiosity, ideas - and ideals.”

Michael Hawley

MIT professor
“In the words of Raymond Chandler, the Patron Saint of Game Development:
‘There are two kinds of truth; the truth that lights the way and the truth that warms the heart. The first of these is science,
and the second is art. Without art science would be as useless as a pair of high forceps in the hands of a plumber.
Without science art would become a crude mess of folklore and emotional quackery.’”

Michael Zyda

founding director of the USC GamePipe Laboratory
“The future of storytelling is in what's happening now. With every innovation, trial and error into uncomfortable territory,
we take steps forward by risking everything each chance we get to create something new and original,
and thereby lay the foundation for even more profound work to arise.”

William Cusick

Producer and Director of Welcome to Nowhere (Bullet Hole Road)
“The future is an impossibility. There is only now.”

Adam Davis

“The future makes me anxious, when will it arrive?”

Jonathan Deans

Award Winning Sound Designer: The Beatles LOVE, Pippin
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 Adam Davis 
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Adam Davis, TAIT
With an innate passion for creating, Adam Davis has cemented his success within the live entertainment industry, developing some of the field’s most revolutionary technologies and design concepts. Davis’ fascination with building and electronics has been driving force since early childhood. By age 14, he had built a revolving stage out of a Commodore 64 and junkyard parts. Much of his adolescence involved working with local playhouses, fostering his deep-seeded interest in theater production. He made his rounds in summer stock, non-profit and Lort theater as well, as Broadway productions. He later went on to earn a degree in technical direction from Carnegie Mellon University. Davis joined TAIT in 1997. A true visionary with an inherent knack for innovation, Davis quickly rose up the ranks within the organization. In 2007, he became an equal partner, heading up TAIT’s global operations. Davis has played an integral role in transforming the once strictly Rock & Roll touring company, made up of three dozen employees, into a team of over 300 of the industry’s best and brightest, servicing a diverse group of markets. Specializing in high technology and extreme reliability, the TAIT team has been a part of many of the largest, most spectacular live productions seen across 6 continents, and even, outer space.
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